In the final part of the Ironhide series, I test out some options against a General Prime deck to see if there’s anyway for Ironhide and the Space Jets to succeed against a high aggro build.
Who wants to fight on Ironhide’s side? Following on from playing him in a local tournament, I go over the options for teammates for Ironhide.
I take an in-development version of the Captain Ironhide deck out to a local tournament. How did it do? Read all about it…
Now that I’ve got some ideas of what to do with his ability, how well do they work in practice? I test some weapon switching ideas with Ironhide and report back on how they work out.
The start of a new project! What interactions can we come up with Captain Ironhide’s abilities? Ironhide is the focus of the next few Building posts.